Sane C++ Libraries
C++ Platform Abstraction Libraries
Async.h
1// Copyright (c) Stefano Cristiano
2// SPDX-License-Identifier: MIT
3#pragma once
4
5#include "../Foundation/Function.h"
6#include "../Foundation/OpaqueObject.h"
7#include "../Foundation/Span.h"
8#include "../Threading/Atomic.h"
9#include "../Time/Time.h"
10
11// Descriptors
12#include "../File/FileDescriptor.h"
13#include "../Process/ProcessDescriptor.h"
14#include "../Socket/SocketDescriptor.h"
15#include "../Threading/ThreadPool.h"
16
41namespace SC
42{
43// Forward Declarations
44struct ThreadPool;
45struct ThreadPoolTask;
46
47struct EventObject;
48struct AsyncKernelEvents;
49struct AsyncEventLoop;
50struct AsyncEventLoopMonitor;
51
52struct AsyncRequest;
53struct AsyncResult;
54template <typename T, typename C>
55struct AsyncResultOf;
56struct AsyncCompletionData;
57
58struct AsyncTask;
59template <typename AsyncType>
60struct AsyncTaskOf;
61} // namespace SC
62
63namespace SC
64{
65namespace detail
66{
67struct AsyncWinOverlapped;
68struct AsyncWinOverlappedDefinition
69{
70 static constexpr int Windows = sizeof(void*) * 7;
71 static constexpr size_t Alignment = alignof(void*);
72
73 using Object = AsyncWinOverlapped;
74};
75using WinOverlappedOpaque = OpaqueObject<AsyncWinOverlappedDefinition>;
76
77struct AsyncWinWaitDefinition
78{
79 using Handle = FileDescriptor::Handle; // fd
80 static constexpr Handle Invalid = FileDescriptor::Invalid; // invalid fd
81
82 static Result releaseHandle(Handle& waitHandle);
83};
84struct WinWaitHandle : public UniqueHandle<AsyncWinWaitDefinition>
85{
86};
87} // namespace detail
88} // namespace SC
89
92
132{
133 AsyncRequest* next = nullptr;
134 AsyncRequest* prev = nullptr;
135
136 void setDebugName(const char* newDebugName);
137
139 [[nodiscard]] AsyncEventLoop* getEventLoop() const { return eventLoop; }
140
143 void cacheInternalEventLoop(AsyncEventLoop& loop) { eventLoop = &loop; }
144
149
152
154 enum class Type : uint8_t
155 {
157 LoopWakeUp,
158 LoopWork,
162 SocketSend,
165 FileRead,
166 FileWrite,
167 FileClose,
168 FilePoll,
169 };
170
173 AsyncRequest(Type type) : state(State::Free), type(type), flags(0), eventIndex(-1) {}
174
176
179 [[nodiscard]] Result stop();
180
181 [[nodiscard]] bool isFree() const { return state == State::Free; }
182
183 protected:
184 [[nodiscard]] Result validateAsync();
185
186 void queueSubmission(AsyncEventLoop& eventLoop);
187
188 AsyncEventLoop* eventLoop = nullptr;
189 AsyncTask* asyncTask = nullptr;
190
191 private:
192 friend struct AsyncEventLoop;
193
194 void markAsFree();
195
196 [[nodiscard]] static const char* TypeToString(Type type);
197 enum class State : uint8_t
198 {
199 Free, // not in any queue, this can be started with an async.start(...)
200 Setup, // when in submission queue waiting to be setup (after an async.start(...))
201 Submitting, // when in submission queue waiting to be activated (after a result.reactivateRequest(true))
202 Active, // when monitored by OS syscall or in activeLoopWakeUps / activeTimeouts queues
203 Cancelling, // when in cancellation queue waiting for a cancelAsync (on active async)
204 Teardown // when in cancellation queue waiting for a teardownAsync (on non-active, already setup async)
205 };
206
207#if SC_CONFIGURATION_DEBUG
208 const char* debugName = "None";
209#endif
210 State state; // 1 byte
211 Type type; // 1 byte
212 int16_t flags; // 2 bytes
213 int32_t eventIndex; // 4 bytes
214};
215
218{
219};
220
224{
226 AsyncResult(AsyncRequest& request, SC::Result&& res) : async(request), returnCode(move(res)) {}
227
229 AsyncResult(AsyncRequest& request) : async(request) {}
230
233 void reactivateRequest(bool value) { shouldBeReactivated = value; }
234
236 [[nodiscard]] const SC::Result& isValid() const { return returnCode; }
237
238 AsyncRequest& async;
239
240 protected:
241 friend struct AsyncEventLoop;
242
243 bool shouldBeReactivated = false;
244 bool shouldCallCallback = true;
245
246 SC::Result returnCode = SC::Result(true);
247};
248
252template <typename T, typename C>
254{
255 T& getAsync() { return static_cast<T&>(AsyncResult::async); }
256 const T& getAsync() const { return static_cast<const T&>(AsyncResult::async); }
257
259
260 C completionData;
261};
262
270{
271 AsyncTask(AsyncCompletionData& asyncCompletionData) : completionData(asyncCompletionData) {}
272
273 protected:
274 ThreadPoolTask task;
275 ThreadPool* threadPool = nullptr;
276
277 void freeTask() { async = nullptr; }
278 bool isFree() const { return async == nullptr; }
279
280 friend struct AsyncEventLoop;
281 friend struct AsyncRequest;
282
283 AsyncCompletionData& completionData;
284
285 SC::Result returnCode = SC::Result(true);
286 AsyncRequest* async = nullptr;
287};
288
292template <typename AsyncType>
294{
295 typename AsyncType::CompletionData asyncCompletionData;
296 AsyncTaskOf() : AsyncTask(asyncCompletionData) {}
297};
298
299namespace SC
300{
303
309{
311
314
317
324
327
328 private:
329 friend struct AsyncEventLoop;
330 Time::HighResolutionCounter expirationTime;
331};
332
346{
348
351
354
359 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, EventObject* eventObject = nullptr);
360
362 [[nodiscard]] SC::Result wakeUp();
363
365
366 private:
367 friend struct AsyncEventLoop;
368
369 EventObject* eventObject = nullptr;
370 Atomic<bool> pending = false;
371};
372
379{
381
384
387
390 [[nodiscard]] SC::Result setThreadPool(ThreadPool& threadPool);
391
395 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop);
396
397 Function<SC::Result()> work;
399
400 private:
402};
403
409{
411
414 {
416 };
417
419 struct Result : public AsyncResultOf<AsyncProcessExit, CompletionData>
420 {
422
423 [[nodiscard]] SC::Result get(ProcessDescriptor::ExitStatus& status)
424 {
425 status = completionData.exitStatus;
426 return returnCode;
427 }
428 };
429
434 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, ProcessDescriptor::Handle process);
435
437
438 private:
439 friend struct AsyncEventLoop;
440 ProcessDescriptor::Handle handle = ProcessDescriptor::Invalid;
441#if SC_PLATFORM_WINDOWS
443 detail::WinWaitHandle waitHandle;
444#elif SC_PLATFORM_LINUX
445 FileDescriptor pidFd;
446#endif
447};
448
459{
461
464 {
465 SocketDescriptor acceptedClient;
466 };
467
469 struct Result : public AsyncResultOf<AsyncSocketAccept, CompletionData>
470 {
472
473 [[nodiscard]] SC::Result moveTo(SocketDescriptor& client)
474 {
475 SC_TRY(returnCode);
476 return client.assign(move(completionData.acceptedClient));
477 }
478 };
479
485 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, const SocketDescriptor& socketDescriptor);
486
488
489 private:
490 friend struct AsyncEventLoop;
491 SocketDescriptor::Handle handle = SocketDescriptor::Invalid;
493#if SC_PLATFORM_WINDOWS
495
496 SocketDescriptor clientSocket;
497 uint8_t acceptBuffer[288] = {0};
498#elif SC_PLATFORM_LINUX
499 AlignedStorage<28> sockAddrHandle;
500 uint32_t sockAddrLen;
501#endif
502};
503
513{
515
518
521
528 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, const SocketDescriptor& socketDescriptor,
529 SocketIPAddress ipAddress);
530
532
533 private:
534 friend struct AsyncEventLoop;
535 SocketDescriptor::Handle handle = SocketDescriptor::Invalid;
536 SocketIPAddress ipAddress;
537#if SC_PLATFORM_WINDOWS
539#endif
540};
541
551{
553
556 {
557 size_t numBytes = 0;
558 };
559
562
569 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, const SocketDescriptor& socketDescriptor,
570 Span<const char> data);
571
577 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop);
578
580
582 SocketDescriptor::Handle handle = SocketDescriptor::Invalid;
583
584 private:
585 friend struct AsyncEventLoop;
586
587#if SC_PLATFORM_WINDOWS
589#else
590 size_t totalBytesSent = 0;
591#endif
592};
593struct AsyncSocketReceive;
594
607{
609
612 {
613 size_t numBytes = 0;
614 bool disconnected = false;
615 };
616
618 struct Result : public AsyncResultOf<AsyncSocketReceive, CompletionData>
619 {
621
625 [[nodiscard]] SC::Result get(Span<char>& outData)
626 {
627 SC_TRY(getAsync().buffer.sliceStartLength(0, completionData.numBytes, outData));
628 return returnCode;
629 }
630 };
631
638 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, const SocketDescriptor& socketDescriptor,
639 Span<char> data);
640
646 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop);
647
649
651 SocketDescriptor::Handle handle = SocketDescriptor::Invalid;
652
653 private:
654#if SC_PLATFORM_WINDOWS
655 friend struct AsyncEventLoop;
657#endif
658};
659
665{
667
670
673
679 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, const SocketDescriptor& socketDescriptor);
680
681 // TODO: Move code to CompletionData
682 int code = 0;
683
685
686 private:
687 friend struct AsyncEventLoop;
688
689 SocketDescriptor::Handle handle = SocketDescriptor::Invalid;
690};
691
713{
714 AsyncFileRead() : AsyncRequest(Type::FileRead) { fileDescriptor = FileDescriptor::Invalid; }
715
718 {
719 size_t numBytes = 0;
720 bool endOfFile = false;
721 };
722
724 struct Result : public AsyncResultOf<AsyncFileRead, CompletionData>
725 {
727
728 [[nodiscard]] SC::Result get(Span<char>& data)
729 {
730 SC_TRY(getAsync().buffer.sliceStartLength(0, completionData.numBytes, data));
731 return returnCode;
732 }
733 };
734
736
745 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop);
746
747 Function<void(Result&)> callback;
748
750 FileDescriptor::Handle fileDescriptor;
752
754 uint64_t getOffset() const { return offset; }
755
758 void setOffset(uint64_t fileOffset)
759 {
760 useOffset = true;
761 offset = fileOffset;
762 }
763
764 private:
765 friend struct AsyncEventLoop;
766 bool useOffset = false;
767 uint64_t offset = 0;
768#if SC_PLATFORM_WINDOWS
769 uint64_t readCursor = 0;
771#endif
772};
773
792{
793 AsyncFileWrite() : AsyncRequest(Type::FileWrite) { fileDescriptor = FileDescriptor::Invalid; }
794
797 {
798 size_t numBytes = 0;
799 };
800
802 struct Result : public AsyncResultOf<AsyncFileWrite, CompletionData>
803 {
805
806 [[nodiscard]] SC::Result get(size_t& writtenSizeInBytes)
807 {
808 writtenSizeInBytes = completionData.numBytes;
809 return returnCode;
810 }
811 };
812
814
823 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop);
824
825 Function<void(Result&)> callback;
826
828 FileDescriptor::Handle fileDescriptor;
830
832 uint64_t getOffset() const { return offset; }
833
836 void setOffset(uint64_t fileOffset)
837 {
838 useOffset = true;
839 offset = fileOffset;
840 }
841
842 private:
843 friend struct AsyncEventLoop;
844 bool useOffset = false;
845 uint64_t offset = 0xffffffffffffffff;
846#if SC_PLATFORM_WINDOWS
848#endif
849};
850
857{
859
862
865
866 [[nodiscard]] SC::Result start(AsyncEventLoop& eventLoop, FileDescriptor::Handle fileDescriptor);
867
868 // TODO: Move code to CompletionData
869 int code = 0;
870
872
873 private:
874 friend struct AsyncEventLoop;
875 FileDescriptor::Handle fileDescriptor = FileDescriptor::Invalid;
876};
877
883{
885
888
891
893 [[nodiscard]] SC::Result start(AsyncEventLoop& loop, FileDescriptor::Handle fileDescriptor);
894
895#if SC_PLATFORM_WINDOWS
896 [[nodiscard]] auto& getOverlappedOpaque() { return overlapped; }
897#endif
898
899 Function<void(Result&)> callback;
900
901 private:
902 friend struct AsyncEventLoop;
903
904 FileDescriptor::Handle fileDescriptor = FileDescriptor::Invalid;
905#if SC_PLATFORM_WINDOWS
907#endif
908};
909
911
912} // namespace SC
913
918{
920
921 private:
922 int numberOfEvents = 0;
923 friend struct AsyncEventLoop;
924};
925
933{
935 struct Options
936 {
937 enum class ApiType
938 {
939 Automatic = 0,
942 };
944
946 };
947
949
951 [[nodiscard]] Result create(Options options = Options());
952
954 [[nodiscard]] Result close();
955
961 [[nodiscard]] Result run();
962
972 [[nodiscard]] Result runOnce();
973
979 [[nodiscard]] Result runNoWait();
980
985 [[nodiscard]] Result submitRequests(AsyncKernelEvents& kernelEvents);
986
1004 [[nodiscard]] Result blockingPoll(AsyncKernelEvents& kernelEvents);
1005
1011 [[nodiscard]] Result dispatchCompletions(AsyncKernelEvents& kernelEvents);
1012
1016
1019
1023
1026
1029
1032
1035 [[nodiscard]] static bool tryLoadingLiburing();
1036
1037 struct Internal;
1038
1039 private:
1040 struct InternalDefinition
1041 {
1042 static constexpr int Windows = 528;
1043 static constexpr int Apple = 472;
1044 static constexpr int Default = 688;
1045
1046 static constexpr size_t Alignment = 8;
1047
1048 using Object = Internal;
1049 };
1050
1051 public:
1052 using InternalOpaque = OpaqueObject<InternalDefinition>;
1053
1054 private:
1055 InternalOpaque internalOpaque;
1056 Internal& internal;
1057
1058 friend struct AsyncRequest;
1059 friend struct AsyncFileWrite;
1060 friend struct AsyncFileRead;
1061};
1062
1067{
1069
1073
1076
1084
1090
1091 private:
1092 alignas(uint64_t) uint8_t eventsMemory[8 * 1024]; // 8 Kb of kernel events
1093 AsyncKernelEvents asyncKernelEvents;
1094 AsyncEventLoop* eventLoop = nullptr;
1095 AsyncLoopWakeUp eventLoopWakeUp;
1096
1097 Thread eventLoopThread;
1098 EventObject eventObjectEnterBlockingMode;
1099 EventObject eventObjectExitBlockingMode;
1100
1101 Atomic<bool> finished = false;
1102 Atomic<bool> needsWakeUp = true;
1103
1104 bool wakeUpHasBeenCalled = false;
1105
1106 Result monitoringLoopThread(Thread& thread);
1107};
1108
int int32_t
Platform independent (4) bytes signed int.
Definition: PrimitiveTypes.h:46
constexpr T && move(T &value)
Converts an lvalue to an rvalue reference.
Definition: Compiler.h:269
unsigned char uint8_t
Platform independent (1) byte unsigned int.
Definition: PrimitiveTypes.h:36
unsigned long long uint64_t
Platform independent (8) bytes unsigned int.
Definition: PrimitiveTypes.h:42
unsigned int uint32_t
Platform independent (4) bytes unsigned int.
Definition: PrimitiveTypes.h:38
#define SC_TRY(expression)
Checks the value of the given expression and if failed, returns this value to caller.
Definition: Result.h:48
short int16_t
Platform independent (2) bytes signed int.
Definition: PrimitiveTypes.h:45
A buffer of bytes with given alignment.
Definition: AlignedStorage.h:25
Empty base struct for all AsyncRequest-derived CompletionData (internal) structs.
Definition: Async.h:218
Options given to AsyncEventLoop::create.
Definition: Async.h:936
ApiType apiType
Criteria to choose Async IO API.
Definition: Async.h:943
ApiType
Definition: Async.h:938
@ Automatic
Platform specific backend chooses the best API.
@ ForceUseEpoll
(Linux only) Tries to use epoll
@ ForceUseIOURing
(Linux only) Tries to use io_uring (failing if it's not found on the system)
Asynchronous I/O (files, sockets, timers, processes, fs events, threads wake-up) (see Async) AsyncEve...
Definition: Async.h:933
Result associateExternallyCreatedFileDescriptor(FileDescriptor &outDescriptor)
Associates a File descriptor created externally with the eventLoop.
Time::HighResolutionCounter getLoopTime() const
Get Loop time.
Result wakeUpFromExternalThread()
Wake up the event loop from a thread different than the one where run() is called (and potentially bl...
Result runNoWait()
Process active requests if any, dispatching their completions, or returns immediately without blockin...
Result blockingPoll(AsyncKernelEvents &kernelEvents)
Blocks until at least one event happens, ensuring forward progress, without executing completions.
Result submitRequests(AsyncKernelEvents &kernelEvents)
Submits all queued async requests.
Result dispatchCompletions(AsyncKernelEvents &kernelEvents)
Invokes completions for the AsyncKernelEvents collected by a call to AsyncEventLoop::blockingPoll.
Result wakeUpFromExternalThread(AsyncLoopWakeUp &wakeUp)
Wake up the event loop from a thread different than the one where run() is called (and potentially bl...
Result create(Options options=Options())
Creates the event loop kernel object.
static bool tryLoadingLiburing()
Check if liburing is loadable (only on Linux)
Result createAsyncTCPSocket(SocketFlags::AddressFamily family, SocketDescriptor &outDescriptor)
Helper to creates a TCP socket with AsyncRequest flags of the given family (IPV4 / IPV6).
Result associateExternallyCreatedTCPSocket(SocketDescriptor &outDescriptor)
Associates a TCP Socket created externally (without using createAsyncTCPSocket) with the eventLoop.
Result close()
Closes the event loop kernel object.
Result runOnce()
Blocks until at least one request proceeds, ensuring forward progress, dispatching all completions.
Result run()
Blocks until there are no more active queued requests, dispatching all completions.
Monitors Async I/O events from a background thread using a blocking kernel function (no CPU usage on ...
Definition: Async.h:1067
Result create(AsyncEventLoop &loop)
Create the monitoring thread for an AsyncEventLoop.
Function< void(void)> onNewEventsAvailable
Informs to call dispatchCompletions on GUI Event Loop.
Definition: Async.h:1068
Result startMonitoring()
Queue all async requests submissions and start monitoring loop events on a background thread.
Result close()
Stop monitoring the AsyncEventLoop, disposing all resources.
Result stopMonitoringAndDispatchCompletions()
Stops monitoring events on the background thread and dispatches callbacks for completed requests.
Starts a file close operation, closing the OS file descriptor.
Definition: Async.h:857
int code
Return code of close socket operation.
Definition: Async.h:869
Function< void(Result &)> callback
Callback called after fully closing the file descriptor.
Definition: Async.h:871
Starts an handle polling operation.
Definition: Async.h:883
SC::Result start(AsyncEventLoop &loop, FileDescriptor::Handle fileDescriptor)
Starts a file descriptor poll operation, monitoring its readiness with appropriate OS API.
Completion data for AsyncFileRead.
Definition: Async.h:718
Callback result for AsyncFileRead.
Definition: Async.h:725
Starts a file read operation, reading bytes from a file (or pipe).
Definition: Async.h:713
Span< char > buffer
Callback called when some data has been read from the file into the buffer.
Definition: Async.h:749
FileDescriptor::Handle fileDescriptor
The writeable span of memory where to data will be written.
Definition: Async.h:750
SC::Result start(AsyncEventLoop &eventLoop)
Starts a file receive operation, that completes when data has been read from file / pipe.
void setOffset(uint64_t fileOffset)
Sets the offset in bytes at which start reading.
Definition: Async.h:758
uint64_t getOffset() const
The file/pipe descriptor handle to read data from.
Definition: Async.h:754
Completion data for AsyncFileWrite.
Definition: Async.h:797
Callback result for AsyncFileWrite.
Definition: Async.h:803
Starts a file write operation, writing bytes to a file (or pipe).
Definition: Async.h:792
uint64_t getOffset() const
The file/pipe descriptor to write data to.
Definition: Async.h:832
FileDescriptor::Handle fileDescriptor
The read-only span of memory where to read the data from.
Definition: Async.h:828
void setOffset(uint64_t fileOffset)
Sets the offset in bytes at which start writing.
Definition: Async.h:836
SC::Result start(AsyncEventLoop &eventLoop)
Starts a file write operation that completes when it's ready to receive more bytes.
Span< const char > buffer
Callback called when descriptor is ready to be written with more data.
Definition: Async.h:827
Allows user to supply a block of memory that will store kernel I/O events retrieved from AsyncEventLo...
Definition: Async.h:918
Span< uint8_t > eventsMemory
User supplied block of memory used to store kernel I/O events.
Definition: Async.h:919
Starts a Timeout that is invoked only once after expiration (relative) time has passed.
Definition: Async.h:309
SC::Result start(AsyncEventLoop &eventLoop, Time::Milliseconds relativeTimeout)
Starts a Timeout that is invoked (only once) after the specific relative expiration time has passed.
Function< void(Result &)> callback
Called after given expiration time since AsyncLoopTimeout::start has passed.
Definition: Async.h:325
Time::Milliseconds relativeTimeout
Timer expiration (relative) time in milliseconds.
Definition: Async.h:326
Starts a wake-up operation, allowing threads to execute callbacks on loop thread.
Definition: Async.h:346
SC::Result start(AsyncEventLoop &eventLoop, EventObject *eventObject=nullptr)
Starts a wake up request, that will be fulfilled when an external thread calls AsyncLoopWakeUp::wakeU...
Function< void(Result &)> callback
Callback called by SC::AsyncEventLoop::run after SC::AsyncLoopWakeUp::wakeUp.
Definition: Async.h:364
SC::Result wakeUp()
Wakes up event loop, scheduling AsyncLoopWakeUp::callback on next AsyncEventLoop::run (or its variati...
Executes work in a thread pool and then invokes a callback on the event loop thread.
Definition: Async.h:379
Function< void(Result &)> callback
Called to execute the work in a background threadpool thread.
Definition: Async.h:398
SC::Result setThreadPool(ThreadPool &threadPool)
Sets the ThreadPool that will supply the thread to run the async work on.
SC::Result start(AsyncEventLoop &eventLoop)
Schedule work to be executed on a background thread, notifying the event loop when it's finished.
Completion data for AsyncProcessExit.
Definition: Async.h:414
Callback result for AsyncProcessExit.
Definition: Async.h:420
Starts monitoring a process, notifying about its termination.
Definition: Async.h:409
SC::Result start(AsyncEventLoop &eventLoop, ProcessDescriptor::Handle process)
Starts monitoring a process, notifying about its termination.
Function< void(Result &)> callback
Called when process has exited.
Definition: Async.h:436
Base class for all async requests, holding state and type.
Definition: Async.h:132
AsyncRequest(Type type)
Constructs a free async request of given type.
Definition: Async.h:173
AsyncEventLoop * getEventLoop() const
Get the event loop associated with this AsyncRequest.
Definition: Async.h:139
void resetThreadPoolAndTask()
Resets anything previously set with setThreadPoolAndTask.
Result setThreadPoolAndTask(ThreadPool &pool, AsyncTask &task)
Sets the thread pool and task to use for this request.
void cacheInternalEventLoop(AsyncEventLoop &loop)
Caches the event loop associated with this AsyncRequest.
Definition: Async.h:143
Result stop()
Stops the async operation.
Type
Type of async request.
Definition: Async.h:155
@ FileClose
Request is an AsyncFileClose object.
@ SocketSend
Request is an AsyncSocketSend object.
@ SocketReceive
Request is an AsyncSocketReceive object.
@ SocketAccept
Request is an AsyncSocketAccept object.
@ FileWrite
Request is an AsyncFileWrite object.
@ LoopTimeout
Request is an AsyncLoopTimeout object.
@ ProcessExit
Request is an AsyncProcessExit object.
@ FileRead
Request is an AsyncFileRead object.
@ FilePoll
Request is an AsyncFilePoll object.
@ LoopWakeUp
Request is an AsyncLoopWakeUp object.
@ SocketClose
Request is an AsyncSocketClose object.
@ SocketConnect
Request is an AsyncSocketConnect object.
@ LoopWork
Request is an AsyncLoopWork object.
Base class for all async results (argument of completion callbacks).
Definition: Async.h:224
void reactivateRequest(bool value)
Ask the event loop to re-activate this request after it was already completed.
Definition: Async.h:233
const SC::Result & isValid() const
Check if the returnCode of this result is valid.
Definition: Async.h:236
AsyncResult(AsyncRequest &request)
Constructs an async result from a request.
Definition: Async.h:229
AsyncResult(AsyncRequest &request, SC::Result &&res)
Constructs an async result from a request and a result.
Definition: Async.h:226
Helper holding CompletionData for a specific AsyncRequest-derived class.
Definition: Async.h:254
Completion data for AsyncSocketAccept.
Definition: Async.h:464
Callback result for AsyncSocketAccept.
Definition: Async.h:470
Starts a socket accept operation, obtaining a new socket from a listening socket.
Definition: Async.h:459
Function< void(Result &)> callback
Called when a new socket has been accepted.
Definition: Async.h:487
SC::Result start(AsyncEventLoop &eventLoop, const SocketDescriptor &socketDescriptor)
Starts a socket accept operation, that returns a new socket connected to the given listening endpoint...
Starts a socket close operation.
Definition: Async.h:665
SC::Result start(AsyncEventLoop &eventLoop, const SocketDescriptor &socketDescriptor)
Starts a socket close operation.
int code
Return code of close socket operation.
Definition: Async.h:682
Function< void(Result &)> callback
Callback called after fully closing the socket.
Definition: Async.h:684
Starts a socket connect operation, connecting to a remote endpoint.
Definition: Async.h:513
Function< void(Result &)> callback
Called after socket is finally connected to endpoint.
Definition: Async.h:531
SC::Result start(AsyncEventLoop &eventLoop, const SocketDescriptor &socketDescriptor, SocketIPAddress ipAddress)
Starts a socket connect operation.
Completion data for AsyncSocketReceive.
Definition: Async.h:612
Callback result for AsyncSocketReceive.
Definition: Async.h:619
SC::Result get(Span< char > &outData)
Get a Span of the actually read data.
Definition: Async.h:625
Starts a socket receive operation, receiving bytes from a remote endpoint.
Definition: Async.h:607
SC::Result start(AsyncEventLoop &eventLoop)
Starts a socket receive operation.
SC::Result start(AsyncEventLoop &eventLoop, const SocketDescriptor &socketDescriptor, Span< char > data)
Starts a socket receive operation.
Span< char > buffer
The writeable span of memory where to data will be written.
Definition: Async.h:650
Function< void(Result &)> callback
Called after data has been received.
Definition: Async.h:648
Completion data for AsyncSocketSend.
Definition: Async.h:556
Starts a socket send operation, sending bytes to a remote endpoint.
Definition: Async.h:551
Function< void(Result &)> callback
Called when socket is ready to send more data.
Definition: Async.h:579
SC::Result start(AsyncEventLoop &eventLoop)
Starts a socket send operation.
Span< const char > buffer
Span of bytes to send.
Definition: Async.h:581
SocketDescriptor::Handle handle
The socket to send data to.
Definition: Async.h:582
SC::Result start(AsyncEventLoop &eventLoop, const SocketDescriptor &socketDescriptor, Span< const char > data)
Starts a socket send operation.
Holds (reference to) a SC::ThreadPool and SC::ThreadPool::Task to execute an SC::AsyncRequest in a ba...
Definition: Async.h:270
Create an async Callback result for a given AsyncRequest-derived class.
Definition: Async.h:294
Atomic variables (only for int and bool for now).
Definition: Atomic.h:97
An automatically reset event object to synchronize two threads.
Definition: Threading.h:174
Wraps an OS File descriptor to read and write to and from it.
Definition: FileDescriptor.h:57
Wraps function pointers, member functions and lambdas without ever allocating.
Definition: Function.h:50
Hides implementation details from public headers (static PIMPL).
Definition: OpaqueObject.h:76
Definition: ProcessDescriptor.h:44
An ascii string used as boolean result. SC_TRY macro forwards errors to caller.
Definition: Result.h:12
Low-level OS socket handle.
Definition: SocketDescriptor.h:154
AddressFamily
Sets the address family of an IP Address (IPv4 or IPV6)
Definition: SocketDescriptor.h:84
@ AddressFamilyIPV4
IP Address is IPV4.
Definition: SocketDescriptor.h:85
Native representation of an IP Address.
Definition: SocketDescriptor.h:120
View over a contiguous sequence of items (pointer + size in elements).
Definition: Span.h:21
A native OS thread.
Definition: Threading.h:118
Simple thread pool that executes tasks in a fixed number of worker threads.
Definition: ThreadPool.h:41
A small task containing a function to execute that can be queued in the thread pool.
Definition: ThreadPool.h:19
An high resolution time counter.
Definition: Time.h:135
Type-safe wrapper of uint64 used to represent milliseconds.
Definition: Time.h:29