Http connection abstraction holding both the incoming and outgoing messages in an HTTP transaction.
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#include <HttpConnection.h>
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| enum class | State {
Inactive
,
Active
} |
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State | state = State::Inactive |
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ID | connectionID |
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Span< char > | headerMemory |
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struct | HttpConnectionsPool |
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struct | HttpAsyncServer |
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Http connection abstraction holding both the incoming and outgoing messages in an HTTP transaction.
◆ getConnectionID()
| ID SC::HttpConnection::getConnectionID |
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const |
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inline |
◆ reset()
| void SC::HttpConnection::reset |
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Prepare this client for re-use, marking it as Inactive.
◆ setHeaderMemory()
| void SC::HttpConnection::setHeaderMemory |
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Span< char > | memory | ) |
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inline |
Sets memory for the header.
The documentation for this struct was generated from the following file: