4#include "../Foundation/AlignedStorage.h"
5#include "../Foundation/Result.h"
6#include "../Foundation/Span.h"
7#include "../Foundation/UniqueHandle.h"
8#include "../Strings/StringView.h"
9#include "../Time/Time.h"
20struct SocketIPAddress;
21struct SocketNetworking;
27struct SocketDescriptorDefinition;
43#if SC_PLATFORM_WINDOWS
45struct SC::detail::SocketDescriptorDefinition
48 static Result releaseHandle(Handle& handle);
50 static constexpr Handle Invalid = ~static_cast<Handle>(0);
55struct SC::detail::SocketDescriptorDefinition
58 static Result releaseHandle(Handle& handle);
60 static constexpr Handle Invalid = -1;
105 friend struct SocketIPAddressInternal;
106 [[nodiscard]]
static AddressFamily AddressFamilyFromInt(
int value);
107 [[nodiscard]]
static unsigned char toNative(
AddressFamily family);
108 [[nodiscard]]
static SocketType SocketTypeFromInt(
int value);
109 [[nodiscard]]
static int toNative(
SocketType family);
111 [[nodiscard]]
static ProtocolType ProtocolTypeFromInt(
int value);
124 : addressFamily(addressFamily)
#define SC_COMPILER_EXPORT
Macro for symbol visibility in non-MSVC compilers.
Definition: Compiler.h:78
unsigned long size_t
Platform independent unsigned size type.
Definition: PrimitiveTypes.h:56
unsigned int uint32_t
Platform independent (4) bytes unsigned int.
Definition: PrimitiveTypes.h:38
unsigned short uint16_t
Platform independent (2) bytes unsigned int.
Definition: PrimitiveTypes.h:37
A buffer of bytes with given alignment.
Definition: AlignedStorage.h:25
An ascii string used as boolean result. SC_TRY macro forwards errors to caller.
Definition: Result.h:11
Use a SocketDescriptor as a client (example a TCP or UDP socket client).
Definition: SocketDescriptor.h:235
Result read(Span< char > data, Span< char > &readData)
Read bytes from this socket blocking until they're actually received.
Result readWithTimeout(Span< char > data, Span< char > &readData, Time::Milliseconds timeout)
Read bytes from this socket blocking until they're actually received or timeout occurs.
SocketClient(const SocketDescriptor &socket)
Constructs this SocketClient from a SocketDescriptor (already created with SocketDescriptor::create)
Definition: SocketDescriptor.h:238
Result connect(SocketIPAddress ipAddress)
Connect to a given address and port combination.
Result write(Span< const char > data)
Writes bytes to this socket.
Result connect(StringView address, uint16_t port)
Connect to a given address and port combination.
Synchronous DNS Resolution.
Definition: SocketDescriptor.h:279
static Result resolveDNS(StringView host, String &ipAddress)
Resolve an host string to an ip address (blocking until DNS response arrives)
Low-level OS socket handle.
Definition: SocketDescriptor.h:154
Result isInheritable(bool &value) const
Check if socket is inheritable by child processes.
Result setBlocking(bool value)
Changes the blocking flag for this socket (if IO reads / writes should be blocking or not)
Result setInheritable(bool value)
Changes the inheritable flag for this socket.
Result create(SocketFlags::AddressFamily addressFamily, SocketFlags::SocketType socketType=SocketFlags::SocketStream, SocketFlags::ProtocolType protocol=SocketFlags::ProtocolTcp, SocketFlags::BlockingType blocking=SocketFlags::Blocking, SocketFlags::InheritableType inheritable=SocketFlags::NonInheritable)
Creates a new Socket Descriptor of given family, type, protocol.
Result getAddressFamily(SocketFlags::AddressFamily &addressFamily) const
Get address family (IPV4 / IPV6) of this socket.
Flags for SocketDescriptor (Blocking / Inheritable, IPVx, SocketType)
Definition: SocketDescriptor.h:67
SocketType
Sets the socket type, if it's a Datagram (for UDP) or Streaming (for TCP and others)
Definition: SocketDescriptor.h:91
@ SocketStream
Sets the socket type as Streaming type (for TCP and others)
Definition: SocketDescriptor.h:92
@ SocketDgram
Sets the socket type as Streaming type (for UDP)
Definition: SocketDescriptor.h:93
AddressFamily
Sets the address family of an IP Address (IPv4 or IPV6)
Definition: SocketDescriptor.h:84
@ AddressFamilyIPV6
IP Address is IPV6.
Definition: SocketDescriptor.h:86
@ AddressFamilyIPV4
IP Address is IPV4.
Definition: SocketDescriptor.h:85
InheritableType
Sets the socket inheritable behaviour for child processes.
Definition: SocketDescriptor.h:77
@ NonInheritable
Socket will not be inherited by child processes.
Definition: SocketDescriptor.h:78
@ Inheritable
Socket will be inherited by child processes.
Definition: SocketDescriptor.h:79
BlockingType
Sets the socket as blocking / nonblocking mode.
Definition: SocketDescriptor.h:70
@ NonBlocking
Socket is in non-blocking mode.
Definition: SocketDescriptor.h:71
@ Blocking
Socket is in blocking mode.
Definition: SocketDescriptor.h:72
ProtocolType
Sets the socket protocol type.
Definition: SocketDescriptor.h:98
@ ProtocolUdp
The protocol is UDP.
Definition: SocketDescriptor.h:100
@ ProtocolTcp
The protocol is TCP.
Definition: SocketDescriptor.h:99
Native representation of an IP Address.
Definition: SocketDescriptor.h:120
Result fromAddressPort(StringView interfaceAddress, uint16_t port)
Builds this SocketIPAddress parsing given address string and port.
SocketFlags::AddressFamily getAddressFamily()
Get Address family of this ip address (IPV4 or IPV6)
Definition: SocketDescriptor.h:129
SocketIPAddress(SocketFlags::AddressFamily addressFamily=SocketFlags::AddressFamilyIPV4)
Constructs an ip address from a given family (IPV4 or IPV6)
Definition: SocketDescriptor.h:123
Networking globals initialization (Winsock2 WSAStartup)
Definition: SocketDescriptor.h:292
static Result shutdownNetworking()
Shutdowns Winsock2 on Windows (WSAStartup)
static bool isNetworkingInited()
Check if initNetworking has been previously called.
static Result initNetworking()
Initializes Winsock2 on Windows (WSAStartup)
Use a SocketDescriptor as a Server (example TCP or UDP Socket Server).
Definition: SocketDescriptor.h:194
Result listen(uint32_t numberOfWaitingConnections)
Start listening for incoming connections at a specific address / port combination (after bind)
SocketServer(SocketDescriptor &socket)
Build a SocketServer from a SocketDescriptor (already created with SocketDescriptor::create)
Definition: SocketDescriptor.h:197
Result close()
Calls SocketDescriptor::close.
Result bind(SocketIPAddress nativeAddress)
Binds this socket to a given address / port combination.
Result accept(SocketFlags::AddressFamily addressFamily, SocketDescriptor &newClient)
Accepts a new client, blocking while waiting for it.
View over a contiguous sequence of items (pointer + size in elements).
Definition: Span.h:20
A non-modifiable owning string with associated encoding.
Definition: String.h:30
Non-owning view over a range of characters with UTF Encoding.
Definition: StringView.h:47
Type-safe wrapper of uint64 used to represent milliseconds.
Definition: Time.h:29
Move only handle that has a special tag value flagging its invalid state.
Definition: UniqueHandle.h:67